QuakeForge
A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
Raydium
An open source (C language) game engine that provides a set of functions to allow quick and flexible games creation. Functions covers things like player inputs, rendering, On Screen Display, time and sound.
Revolution3D-Engine
3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.
sbdev
A series of tutorials on raycasting and 3D Programming without a 3D API.
Serenity Engine
A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages.
Simpren
3D renderer DLL based on the Direct3D. [Only for testing]
Sora Innosia Maze
Free 3D Maze Engine written in Visual C++ 6.0, with free game title Sora Innosia Maze. [Open source, GPL]
Soular Souls Studios
Home of the eXtensible Visualization Platform (X-VP), a 3D graphics engine with network, audio and input device support targeting Windows, Macintosh, and Linux as well as console gaming systems.
Subshock HQ
The headquarters of the Subshock 3D Games programming group.
Superfluxus Media
A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
Sylphis 3D
A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
Touchdown Entertainment
Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox.
Truevision3D
A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
World Foundry
A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
3D Engines Database
Provides a comprehensive list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
Amp II
A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
Antiryad Gx
Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
Aztica
Developers of 6DX, a DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
Ben Woodhead
An open source 3d game development resource containing 3D engine source code and documentation.
Chris Hecker/Texture Mapping
Perspective Texture Mapping by Chris Hecker
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