Computer Graphics Laboratory
Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces for visualization, high-performance graphics architectures, and visualization of complex systems and environments.
Computer Graphics Research at Caltech
Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.
Cornell Program of Computer Graphics
Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization.
Electronic Visualization Laboratory at University of Illinois at Chicago
EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics.
Geometric Design and Computation
Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models.
Geometric Modelling at Bath University
Research projects include multidimensional geometric modeling, distances in geometric modeling, finding zeros of multidimensional functions, and computer algebra in geometric modeling.
Graphics and Visualization Center
Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.
GVU Center at Georgia Tech
Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, intelligent sensing, and novel input, output and wearable technologies.
HPCMO: Scientific Visualization
Provides links to government labs conducting research with computer graphics and scientific visualization.
Imager Computer Graphics Laboratory
Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry.
iMAGIS - INRIA
Computer Graphics research center dedicated to realistic rendering, virtual reality, physical simulation, modelisation, textures, natural phenomena, and complex scenes management.
IMSC Computer Graphics and Immersive Technologies Lab
Supports research and development efforts related to interactive computer graphics and immersive technologies.
MAGIX Lab: Computer Graphics at UC Los Angeles
Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering.
Manchester Visualization Centre
Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing.
Max-Plank Computer Graphics Group
Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany.
Mesa 3D
Contains documentation, mailing lists, a bug database, and a downloadable release.
Microsoft Graphics Research Group
Conducts research addressing a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling.
MIRALab
Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair.
MIT Computer Graphics Group
Houses several research groups working on the latest computer graphics technology.
Office of the Future
Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people.
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