Ad Infinitum
Massively multiplayer game. [Open Source]
Building Virtual Worlds
Clay Graham's first love was architecture, so building virtual info-worlds is a natural for him. Read why he prefers the Java programming language for cyber-cement.
Building Virtual Worlds To Teach Archaeology:
Discusses the creation of a virtual world to teach archaeology and the life of the ancient Maya to a target audience of middle school students.
Fate
Massively multiplayer space trading and combat game. [Open Source]
Galactic Trader
Online multi-player game where player builds fleet of starships and trades resources. [The Artistic License]
An Introduction to Programming AR and VR Applications in Java3D
Participants in this tutorial will learn the concepts behind Java 3D, the Java 3D class hierarchy, typical usage patterns, ways of avoiding common mistakes, animation and scene design techniques, and tricks for increasing performance and realism.
ISO/IEC FDIS 19777:200x
The full title of the International Standard is: Information technology — Computer graphics and image processing — Extensible 3D (X3D) language bindings.
Java 3D Developer Resources
This site contains several ressources, links and information which are interesting for J3D developers.
Mars Simulation Project
Open source Java project to create a simulation of future human settlement on the planet Mars. [Open Source, GPL]
The Millport project
Development site for a massive multiplayer game with a graphical interface, written in Java. [Open Source, GPL]
The MUGU Project
Massively-multiplayer roleplaying game system, emphasising graphics over text. [Open source, GPL]
Oneiro
A text-centric, adventure game engine written in Java. [Open Source, GPL]
Tag3D
Interactive Virtual World system using Java3D and RMI. [Open Source]
Virtual Universe
More than only a simple 3d-chat: here a complete virtual reality is simulated.
Worlds.com
Chat in a virtual reality 3D world.
Ad Infinitum
Massively multiplayer game. [Open Source]
Building Virtual Worlds
Clay Graham's first love was architecture, so building virtual info-worlds is a natural for him. Read why he prefers the Java programming language for cyber-cement.
Building Virtual Worlds To Teach Archaeology:
Discusses the creation of a virtual world to teach archaeology and the life of the ancient Maya to a target audience of middle school students.
Fate
Massively multiplayer space trading and combat game. [Open Source]
Galactic Trader
Online multi-player game where player builds fleet of starships and trades resources. [The Artistic License]
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